Hugo / Research

Our work, with the numbers attached.

This is where we publish what we are building and what we measured, including the parts that did not work. Every figure comes from a real run, and where a number is soft we say so.

Model

Our first revenue simulation model

No existing model is trained on revenue, so we train our own. A Ridge-penalized Poisson model removes 40% of the uncertainty in launch revenue across 207 launches of 20 brands, tested on brands it never saw.

Method

How we are able to map out any audience

No one has a list of a community’s members. Chain referral rebuilds it from the people you already know, and a five-feature follow-graph model verifies each newcomer for a fraction of what an LLM costs.

Method

Audience simulations built on math, not LLMs

A measured audience graph, certified trend detection and influence models that predict who adopts what — no language-model roleplay. Scored against a hidden future: 58→81% once the network switches on.

Technology

Mapping what every consumer audience actually wears

A standing map of what real consumer communities wear, built in four measured layers: sampling with no list, garment detection, visual clustering, and resolution to the exact product on sale.